- Europe, like you've never read before -
Tuesday, 8 September 2026
No Result
View All Result
  • it ITA
  • en ENG
Eunews
  • Politics
  • World
  • Business
  • News
  • Defence
  • Health
  • Agrifood
  • Other sections
    • Culture
    • Rights
    • Energy
    • Green Economy
    • Finance & Insurance
    • Industry & Markets
    • Media
    • Mobility & Logistics
    • Net & Tech
    • Sports
  • European 2024
    Eunews
    • Politics
    • World
    • Business
    • News
    • Defence
    • Health
    • Agrifood
    • Other sections
      • Culture
      • Rights
      • Energy
      • Green Economy
      • Finance & Insurance
      • Industry & Markets
      • Media
      • Mobility & Logistics
      • Net & Tech
      • Sports
    No Result
    View All Result
    Eunews
    No Result
    View All Result

    Home » Culture » The EU-funded Tomato Project brings an accessible museum experience home through play

    The EU-funded Tomato Project brings an accessible museum experience home through play

    Scoreboard, cards, and tabletop activities along with virtual reality apps bring the museum to those who cannot go for financial and health reasons. Italy at the forefront

    Emanuele Bonini</a> <a class="social twitter" href="https://twitter.com/emanuelebonini" target="_blank">emanuelebonini</a> by Emanuele Bonini emanuelebonini
    18 April 2025
    in Culture, Net & Tech
    La sede del Museo di arte orientale a Venezia [foto: Mao]

    La sede del Museo di arte orientale a Venezia [foto: Mao]

    Powered by powered by evolution group

    Brussels – Going to the museum without leaving home, playing, discovering, and learning while having fun. A tailor-made guided tour for people who would otherwise find it very difficult to travel to see display cases and artwork. This is the Tomato Project — the acronym for The Original Museum Available To Overall — which embodies the mission and vocation of making culture accessible to everyone. Funded by the European Union through the Creative Europe program, Tomato targets particularly children and youth from physically, mentally, or socially disadvantaged backgrounds.

    So far, eight museums from five different EU countries (Italy, Austria, Croatia, Slovenia, and the Czech Republic) are participating in the project. For Italy, it means the possibility of discovering more easily the Museum of Oriental Art in Venice and the Esapolis Museum of Zoology in Padua. The network, however, is more extensive (16 partners from eight member states) when considering those involved in the implementation phase of kits and smartphone applications.

    The uniqueness of Tomato lies in the combination of board games and augmented reality. A board with museum-specific figures and cards allows people to reproduce the basic features of the museum, with its rooms and attractions, in the comfort of their own homes. At the same time, the dedicated app – available for Android and iPhone – allows them to go even deeper with a virtual tour of the museum.

    A ‘tableware’ kit from Tomato. Augmented reality does the rest [photo: Chiara Rigato for Gruppo Pleiadi scs]

    So, in the case of the Museum of Oriental Art (MOA) in Venice, there is a special cardboard box containing more games inspired by MOA’s exhibits that explain the museum’s contents in a fun and interactive way. A booklet with the illustrated story of Monk Fu, the brave little monkey, and the guide will also accompany the museum’s virtual tour. And then wooden elements to build a kamishibai butai (the portable theater used for traditional Japanese storytelling) with the storyboards of Momotarō, the peach boy. Also, it is possible to dress a little monkey in paper or cloth clothes and cut it out.

    “The Museum must be a place for everyone,”  Marta Boscolo Marchi, director of the MOA, emphasized. “Acquire information while having fun: only in this way can even the youngest people rediscover their history and perceive the collections as valuable for their lives.” Education among peers without distinction “has a fundamental role in this process of appropriating content in an active way.”

    The project is open to anyone who wishes to join. Individual museums can come forward anytime and develop their game-learning kit. Meanwhile, Italy is at the forefront of this particular project. Gruppo Pleiadi and Venetian Cluster, together with the Veneto Region and the Veneto Regional Museums Directorate of the Ministry of Culture, have enabled the creation of the kits for the playful-interactive experience, while in Venice a targeted educational project developed by the Museum of Oriental Art with the Diaz Primary School of the Istituto Comprensivo Morosini, has brought the physical kit into classrooms as well.

    English version by the Translation Service of Withub
    Tags: accessibilitycreative europemuseumtechnology

    Eunews Newsletter

    Related Posts

    No Content Available
    map visualization
    Rimpatri migran

    33,000 repatriations in the first six months of 2026, but it’s not enough. Frontex calls for further strengthening of the system

    by Annachiara Magenta annacmag
    7 September 2026

    Migration management in the EU is proceeding according to the plans set out by the Berlaymont Building: compared with the...

    Sede centrale di Eurojust a L'Aja (Paesi Bassi). Crediti: Eurojust

    Fight against transnational crime: the EU is exploring new partnerships between Eurojust and third countries

    by Iolanda Cuomo
    7 September 2026

    Brussels – To promote greater cooperation between courts and public prosecutors in the fight against organised crime is the aim...

    [credits: Dietmar Rabich / Wikimedia Commons / “Münster, Stadtweinhaus, Beflaggung Ukraine und EU -- 2022 -- 0219” / CC BY-SA 4.0]

    Weekend Round-Up War in Ukraine Brief — Europe

    by Antonia Williams
    7 September 2026

    7 September 2026 Europe heads into the new week with air and missile defence moving rapidly up the political agenda,...

    Da sinistra a destra il primo ministro della Groenlandia, Jens-Frederik Nielsen, la presidente della Commissione europea, Ursula von der Leyen, la prima ministra della Danimarca, Mette Frederiksen. Crediti: Commissione europea

    Greenland: a renewed partnership with the EU and €200 million in investment

    by Iolanda Cuomo
    7 September 2026

    Connectivity, clean energy, and critical raw materials are at the heart of the relationship. But the President of the European...

    • Director’s Point of View
    • Opinions
    • About us
    • Contacts
    • Privacy Policy
    • Cookie policy

    Eunews is a registered newspaper
    Press Register of the Court of Turin n° 27

    Copyright © 2025 - WITHUB S.p.a., Via Savona 127/B, 20144 Milano
    VAT number: 10067080969 - ROC registration number n.30628
    Fully paid-up share capital 50.000,00€

     

    No Result
    View All Result
    • it ITA
    • en ENG
    • Politics
    • Newsletter
    • World politics
    • Business
    • General News
    • Defence & Security
    • Health
    • Agrifood
    • Altre sezioni
      • Culture
      • Rights
      • Energy
      • Green Economy
      • Gallery
      • Finance & Insurance
      • Industry & Markets
      • Media
      • Mobility & Logistics
      • Net & Tech
      • News
      • Opinions
      • Sports
    • Director’s Point of View
    • Draghi Report
    • Eunews Newsletter

    No Result
    View All Result
    • it ITA
    • en ENG
    • Politics
    • Newsletter
    • World politics
    • Business
    • General News
    • Defence & Security
    • Health
    • Agrifood
    • Altre sezioni
      • Culture
      • Rights
      • Energy
      • Green Economy
      • Gallery
      • Finance & Insurance
      • Industry & Markets
      • Media
      • Mobility & Logistics
      • Net & Tech
      • News
      • Opinions
      • Sports
    • Director’s Point of View
    • Draghi Report
    • Eunews Newsletter

    Attention